Kingdoms of Amalur (Project Copernicus) - 38 Studios
38 Studios' Project Copernicus, set in the KoA: Reckoning universe, was an unreleased MMO title I worked on as an Environment Artist. I made hundreds of assets for this title, and worked in teams on 5 different massive zones, 3 of which I was responsible for specific areas of sculpting and set dressing. Though the project was cancelled and the studio closed, a world fly-through can be seen here.
Every shot displayed here has one or more prominent prop that I was responsible for, and some of these areas I terrain sculpted and dressed personally. All individually displayed props were my creation, using existing textures or UVed and passed on to the texture crew for custom textures.